HOW TO PLAY:

Auto gen Biomass - spend on upgrades or units.

After 5 minutes - Battle occurs, win percentage chance is displayed.

When you purchase a unit - your enemy has a chance to buy one also.

After battle - all units are retired and rebuilding your army begins.

Troops = 1 pt

Tanks = 10 pts

Jets = 50 pts

Helicopters = 250 pts

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Game made for TriJam game jam - 3 Hour Time Limit

Theme "Let's Build A Machine"

I interpreted it as "Building a war machine"

Time to completion - 2hrs 48minutes

Art - Kenny.pl

Music - AI Generated

Code - Me

Enjoy

Published 3 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 1.0 out of 5 stars
(2 total ratings)
AuthorProbablyShouldnt
GenreSimulation, Strategy
Made withUnity
TagsArcade, Incremental
AI DisclosureAI Assisted, Sounds

Comments

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i dont get it, whatever you buy the enemy also buys, but its still 49% winrate with identical armies... unless you spam buy in which case you buy a second before they can buy 1 and your army gets bigger than theirs.... i dont understand how you win if it just copies you

It's not copies, it's a chance for the enemy to buy also. Every purchase you make a chance the enemy buys also. It needs balancing and a more automated system but this was the solution I had in the time I had to make it. Also if the armies are equal it's meant to be 50% but the Mathf.abs function went weird.